Here are some things I've been working on!

Rookery Interactive

I have worked as the Sound Design Lead of Rookery Interactive, a "proudly disabled, queer and women-owned" indie game developer. My responsibilities ranged from recording/sourcing foley, designing the sounds and ambience of our game, to working with Natalie Puff (game composer) on song development and with game programming to implement any audio into the game engine. I also contributed to & crafted the sound of a number of our marketing materials.

   

This is a short (and yet to be completed) showcase of my own sounds in HADES, with the exception of the voice acting and music. Not yet complete, but wanted to show what there is already!

Stop-Motion Audio Work

I have professionally collaborated many times with stop-motion animator Charlie Rose. In addition to his Youtube channel (which has around 150k subscribers), Charlie has worked as an animator for the 11th season of Robot Chicken, as well as on music videos for bands such as I Fight Dragons.

This is the most recent of my collaborations with Charlie, wherein I assisted with foley and mixing (in addition to his own). He loves his audio crunchy, so the constant battle on the audio front with his works are to ensure his creative vision stays intact without burning out any speakers or hurting the audience's eardrums.

Additional MxP Audio Collaborations:

 
 
 
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